philsupertramp/game-math
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This is the complete list of members for Spline, including all inherited members.
calculateEquidistant(const Matrix< double > &xi) | Spline | inline |
curv(double h) | Spline | inline |
eval_spline_j(double x_act, size_t j, const Matrix< double > &mi) | Spline | inline |
isEquidistant | Spline | private |
operator()(const Matrix< double > &xi) | Spline | inline |
SetAbstractionValue(const Matrix< double > &tx, const Matrix< double > &ty) | Spline | inline |
Spline(const Matrix< double > &X, const Matrix< double > &Y) | Spline | inline |
Spline(const Matrix< double > &X, const Matrix< double > &Y, const Matrix< double > &Z) | Spline | inline |
Tx | Spline | private |
Ty | Spline | private |
XI | Spline | private |
YI | Spline | private |
ZI | Spline | private |