philsupertramp/game-math
|
#include <cmath>
#include <ostream>
Go to the source code of this file.
Classes | |
struct | vec2< T > |
Functions | |
template<class T > | |
std::ostream & | operator<< (std::ostream &os, const vec2< T > &obj) |
template<class T > | |
vec2< T > | build_vec2 (void *in) |
vec2< T > build_vec2 | ( | void * | in | ) |
std::ostream & operator<< | ( | std::ostream & | os, |
const vec2< T > & | obj | ||
) |