philsupertramp/game-math
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math.h
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1
8#pragma once
9
10#include "Random.h"
11#include "format.h"
12#include "mat/mat2.h"
13#include "mat/mat3.h"
14#include "mat/mat4.h"
15#include "utils.h"
16#include "vec/vec2.h"
17#include "vec/vec3.h"
18#include "vec/vec4.h"
19
32
45
49struct cmp_vec3i {
56 bool operator()(const vec3i& a, const vec3i& b) const { return a.x == b.x && a.y == b.y && a.z == b.z; }
57};
58
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84
97
Definition: math.h:49
bool operator()(const vec3i &a, const vec3i &b) const
Definition: math.h:56
Definition: mat2.h:10
Definition: mat3.h:10
Definition: mat4.h:11
Definition: vec2.h:11
Definition: vec3.h:14
T x
Definition: vec3.h:33
T y
Definition: vec3.h:33
T z
Definition: vec3.h:33
Definition: vec4.h:11